Performance Summary#
The performance results of benchmarking the Isaac ROS packages on both Jetson and x86_64 platforms are below:
Node
|
Input Size
|
AGX Thor
|
x86_64 w/ RTX 5090
|
|---|---|---|---|
720p
|
10 ms @ 30Hz
|
2.3 ms @ 30Hz
|
|
720p
|
260 ms @ 30Hz
|
89 ms @ 30Hz
|
|
576p
|
22 ms @ 30Hz
|
5.6 ms @ 30Hz
|
|
288p
|
9.4 ms @ 30Hz
|
5.0 ms @ 30Hz
|
|
1080p
|
51 ms @ 30Hz
|
4.1 ms @ 30Hz
|
|
1080p
|
3.4 ms @ 30Hz
|
2.8 ms @ 30Hz
|
|
DOPE
|
VGA
|
7.1 ms @ 30Hz
|
5.2 ms @ 30Hz
|
DOPE
|
VGA
|
32 ms @ 30Hz
|
4.5 ms @ 30Hz
|
PeopleSemSegNet
|
544p
|
7.6 ms @ 30Hz
|
3.1 ms @ 30Hz
|
PeopleSemSegNet
|
544p
|
9.6 ms @ 30Hz
|
5.1 ms @ 30Hz
|
VGA
|
13 ms @ 30Hz
|
9.4 ms @ 30Hz
|
|
~50 sq. m
|
58 ms @ 30Hz
|
12 ms @ 30Hz
|
|
1080p
|
10 ms @ 30Hz
|
4.0 ms @ 30Hz
|
|
I-frame Support
|
1080p
|
11 ms @ 30Hz
|
3.9 ms @ 30Hz
|
P-frame Support
|
1080p
|
8.6 ms @ 30Hz
|
4.4 ms @ 30Hz
|
–
|
89.8 ms
|
23.1 ms
|
Graph
|
Input Size
|
AGX Thor
|
x86_64 w/ RTX 5090
|
|---|---|---|---|
720p
|
13 ms @ 30Hz
|
4.1 ms @ 30Hz
|
|
VGA
|
50 ms @ 30Hz
|
16 ms @ 30Hz
|
|
VGA
|
24 ms @ 30Hz
|
14 ms @ 30Hz
|
|
576p
|
29 ms @ 30Hz
|
8.5 ms @ 30Hz
|
|
288p
|
17 ms @ 30Hz
|
7.3 ms @ 30Hz
|
|
1080p
|
5.6 ms @ 30Hz
|
6.6 ms @ 30Hz
|
|
544p
|
27 ms @ 30Hz
|
17 ms @ 30Hz
|
|
544p
|
70 ms @ 30Hz
|
15 ms @ 30Hz
|
|
SyntheticaDETR
|
720p
|
23 ms @ 30Hz
|
8.0 ms @ 30Hz
|
PeopleSemSegNet
|
544p
|
15 ms @ 30Hz
|
12 ms @ 30Hz
|
Full SAM
|
720p
|
270 ms @ 30Hz
|
58 ms @ 30Hz
|
Mobile SAM
|
720p
|
580 ms @ 30Hz
|
26 ms @ 30Hz
|
Methodology#
The performance numbers provided above are measured using Isaac ROS Benchmark. Configuration files for reproducing results are provided in the launch scripts for each benchmark here.
Frames per second (fps) are measured using the maximum sustained framerate for the accelerated computational pipeline on each listed platforms. Performance measured includes input node → graph of nodes under performance test → output node where the publishing rate of the input node is auto-tuned to discover the peak throughput dropping <5% of the frames. Average fps computed over 5 runs, discarding minimum and maximum runs; latency measured at 30hz publishing rate matching sensor capture rate.